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The Layout Editor Resources screen is a file upload and management tool.

Managing resources

Creating new text resources


Resource Notation

Any image or text file can be uploaded to the Theme Builder Resources, and is then available to a layout using the resource notation.


Note the double colon between the layout and file name :: . This tells Theme Builder to look in its own resources for the file.

Resource Actions

Once a resource has been uploaded you can perform actions on it to manage that resource. The actions will differ depending on the type of resource.

Note: Text includes CSS, JS etc. You must use the 'Save' button in the Layout Editor after changing any text file in the Resources screen.

Resource Type
ImageHover to View in popup
Image, TextClick to Open browser
(or right click to copy image url)
Image, TextClick to Delete
TextHover to Preview contents
TextClick to Open in simple text editor

Upload and Reference an Image File 

Resource Screen

  • Use the 'Browse' button to upload any image from a local folder.
  • The image will start uploading automatically.
  • Once uploaded the image will appear in the Resources list.

To use a resource with the image macro:


Wiki Markup




CSS Usage

Image resources can be used in the ThemeBuilder 5 CSS screen for background images. The code is added with the url in resource notation.


Add a background image to a HTML div in a panel or page.

.my-background {
    background-image: url("layout::ResourceName.ext");


Image in Resource screen

CSS screen



.my-background {
    background: url("MYLAYOUT::flying-pig.png") repeat left bottom #CC3300;
    color: #FFFFFF;
    height: 340px;  


Div Added to Page

You will need the Content Formatting plugin installed to add HTML div's to a page. Use the macro browser to add a 'div' with the class 'my-background'.





The image is added as a background to the div.

Example Usage- CSS/JS

Text files can be used as additional resources for CSS and JavaScript code, or as a way to hold code separate from your layout that then gets imported into a panel e,g, a place to hold chunks of text that are re-used throughout your layout.

CSS/JS Resource

See Skin Editor - HTML for an example of how to reference a CSS or JS resource file.

New Text Resource - Panel Import

  1. Use the 'New text resource' button top open the text editor.
  2. Add the name of your file in the 'Name' text field and press 'Enter'

  3. A popup will display with the file name in the tab, and a simple text editor. The example shows HTML added in a file called company-address.txt.
    The text file extension can be used as this will be imported into a panel that outputs XML/HTML.

  4. In the Theme Builder layout use the Import macro to include the contents of the resource in your panel. Use resource notation to reference the file.



Output HTML


<p>My Company</p>
<p>The Building</p>
<p>The Street</p>
<p>The Town</p>
<p>The District</p>
<p>The Code</p>



You will need to click the 'Save' button to apply any changes made in the 'Resource' screen.

Default resources contains the wiki markup that creates the dashboard. You can edit this markup to customise your dashboard when using a Theme Builder layout globally. contains the conditional logic used to control the display of confluence content when using a Theme Builder layout.


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  1. CSS resources can be included by adding @imports to the 'Import CSS' content, eg:

    @import url(%CURRENT%::your-stylesheet.css);
    1. Also possible are:

      @import url(%PARENT%::your-stylesheet.css);
      @import url(LAYOUTID::your-stylesheet.css);

      And of course:

      .mystyle {
      1. It's probably also worth noting that if the resource does not exist in the specified layout then then the resource from the parent layout will be used. This allows you to do some interesting things, for example:

        If your main layout includes a 'header-background.jpg' file then you can override the actual image used in the child layout simply by uploading a new resource file.

        1. Similarly you can use resources with the import macro, eg:


          Which also has some interesting properties when you use the following syntax:


          Then the code will look for a page called 'myresource' in the current space, if that page is found then it will be imported, if the page does not exist then a space template with that name will be looked for & used. If the space template does not exist then a global template will be looked for, and if that does not exist then the .wiki extension will be appended and the current layout (and it's parents) resources will be checked to see if the file is present.